acsim_console_h
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| acsim_console_h [2006/08/09 11:23] – audiocommander | acsim_console_h [2007/11/17 16:45] (current) – move acsim.zip to "acsim" namespace smashtv | ||
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| + | This page is part of the [[mios_c_simulator_-_debugger]] | ||
| + | **[[acsim_console_h|ACSim_console.h]]**\\ | ||
| + | [[acsim_console_c|ACSim_console.c]]\\ | ||
| + | |||
| + | [[acsim_mios_h|ACSim_mios.h]]\\ | ||
| + | [[acsim_mios_c|ACSim_mios.c]]\\ | ||
| + | |||
| + | [[acsim_toolbox_h|ACSim_toolbox.h]]\\ | ||
| + | [[acsim_toolbox_c|ACSim_toolbox.c]]\\ | ||
| + | [[acmididefines|ACMidiDefines.h]]\\ | ||
| + | \\ | ||
| + | This code is for viewing only and may not be up to date. You can download the files in a zip file {{acsim: | ||
| + | \\ | ||
| + | \\ | ||
| + | <code c> | ||
| + | /* | ||
| + | | ||
| + | | ||
| + | * | ||
| + | | ||
| + | | ||
| + | | ||
| + | | ||
| + | * added MIOS_HLP, changed license to GNU GPL | ||
| + | | ||
| + | | ||
| + | | ||
| + | | ||
| + | | ||
| + | * | ||
| + | */ | ||
| + | |||
| + | /* | ||
| + | * Released under GNU General Public License | ||
| + | * http:// | ||
| + | | ||
| + | * This program is free software; you can redistribute it and/or modify it under the terms | ||
| + | * of the GNU General Public License as published by the Free Software Foundation | ||
| + | * | ||
| + | * YOU ARE ALLOWED TO COPY AND CHANGE | ||
| + | * BUT YOU MUST RELEASE THE SOURCE TOO (UNDER GNU GPL) IF YOU RELEASE YOUR PRODUCT | ||
| + | * YOU ARE NOT ALLOWED NOT USE IT WITHIN PROPRIETARY CLOSED-SOURCE PROJECTS | ||
| + | */ | ||
| + | |||
| + | |||
| + | #ifndef _ACSIM_CONSOLE_H | ||
| + | #define _ACSIM_CONSOLE_H | ||
| + | |||
| + | #include " | ||
| + | |||
| + | |||
| + | // ***** DEFINES ***** | ||
| + | |||
| + | // this is a very important define | ||
| + | // if _DEBUG_C is defines, the current target is the simulator | ||
| + | // use #ifdef _DEBUG_C to implement code ONLY for the simulator class! | ||
| + | #define _DEBUG_C | ||
| + | |||
| + | // OS selection | ||
| + | // You must choose one of the below options to set the correct Operating System for the application | ||
| + | #define _DEBUG_OS_WIN | ||
| + | //#define _DEBUG_OS_MAC | ||
| + | |||
| + | // adapt general debug settings | ||
| + | #define DEBUG_VERBOSE 1 | ||
| + | #define DEBUG_SPEAKJET_VERBOSE 1 // shows SJ-Control Names instead of odd Chars if enabled | ||
| + | #define DEBUG_MIDI_VERBOSE 1 // shows additional MIDI Names for Numbers | ||
| + | |||
| + | // adapt application related settings | ||
| + | #ifdef LCD_1x16 | ||
| + | #define DEBUG_LCD_LINES 1 | ||
| + | #define DEBUG_LCD_SIZE 16 | ||
| + | #elifdef LCD_2x8 | ||
| + | #define DEBUG_LCD_LINES 2 | ||
| + | #define DEBUG_LCD_SIZE 8 | ||
| + | #elifdef LCD_2x16 | ||
| + | #define DEBUG_LCD_LINES 2 | ||
| + | #define DEBUG_LCD_SIZE 16 | ||
| + | #elifdef LCD_2x40 | ||
| + | #define DEBUG_LCD_LINES 2 | ||
| + | #define DEBUG_LCD_SIZE 40 | ||
| + | #elifdef LCD_4x16 | ||
| + | #define DEBUG_LCD_LINES 4 | ||
| + | #define DEBUG_LCD_SIZE 16 | ||
| + | #else | ||
| + | #define DEBUG_LCD_LINES 4 | ||
| + | #define DEBUG_LCD_SIZE 20 | ||
| + | #endif | ||
| + | |||
| + | #define DEBUG_BANKSTICK_SIZE 32768 | ||
| + | #define DEBUG_BANKSTICK_NUM 1 | ||
| + | |||
| + | // Number of AIN-Lines, either write it here or define AIN_NUM in main.h | ||
| + | #if AIN_NUM == 0 // DEBUG_AIN_NUM mustn' | ||
| + | #define DEBUG_AIN_NUM 1 | ||
| + | #else | ||
| + | #define DEBUG_AIN_NUM AIN_NUM | ||
| + | #endif /*AIN_NUM */ | ||
| + | |||
| + | // Number of Encoders, either write it here or define ENC_NUM in main.h | ||
| + | #define DEBUG_ENC_NUM ENC_NUM | ||
| + | // " | ||
| + | #define DEBUG_ENCODER 0 | ||
| + | |||
| + | |||
| + | // DIN-Pin config | ||
| + | #define DEBUG_BUTTON_OK 0 // BUTTON_OK | ||
| + | #define DEBUG_BUTTON_INCREASE 0 // BUTTON_INCREASE | ||
| + | #define DEBUG_BUTTON_DECREASE 0 // BUTTON_DECREASE | ||
| + | |||
| + | #define DEBUG_BUTTON_AIN_PEDAL 0 // BUTTON_AIN_PEDAL | ||
| + | #define DEBUG_PEDAL_PRESSED 1 | ||
| + | |||
| + | |||
| + | |||
| + | // define __wparam (ignore on ACSim) | ||
| + | #define __wparam | ||
| + | |||
| + | |||
| + | |||
| + | // prototypes | ||
| + | |||
| + | void runloop(int loopcount); | ||
| + | |||
| + | int main(int argc, char **argv); | ||
| + | |||
| + | |||
| + | |||
| + | #endif /* _ACSIM_CONSOLE_H */ | ||
| + | |||
| + | </ | ||
