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TriggerMatrix V0
yes there is a 8bit Prototype, built in a Techstar made it a TEKKSTAR, but also there it was soon replaced with a 32Bit Core,
it was a 8×8 LED-Matrix, with 2×8 Buttons, on Breathboard
a other 32bit Variante built in on the other Upper-Manual in Crumar 198, UI-controlled via a BCR2000
TriggerMatrix V1
32 Bit PROTOTYPE
TriggerMatrix V2
not supported anymore, it has timing issues, use the way more lightwight V3 or V4!
What is Triggermatrix ?
Teaser
You have spend time to program a cool rythm, and you already know which chords/melodys you want to play, and now its time to programm the timing/steps/the rythm in the melody… after quite a while of trying and looking on your drumline you have a fitting melody line for your drums…
now you change the drums a bit… o no i also have to change the melody now… i make a break, a intro…oh no so much work and time…and all because, the melody is fixed in arrangement,
you want a melody line that goes with beat? you want to change the beat note stream also (noteprocessing)? > read more… i have a tool for you!!! it will change your way doing LIVE!
get ready for JAM!
Features
Short spoken:
Rules:
Drum-Trigger are Velocity Master > we dont care about the velocity of the Melodys
There are Songs (ProgramChange), each Song has 16 different Trigger-Routings Presets> these are the Song-Parts
512 Songs saved on SD-Card, and Load-able while playing
512 System-Settings(Setups) saved on SD-Card…i use only one of it
Triggermatrix midi-outs are connected to all synths, so it manage the program-change also
16x Trigger-OUTs with fixed Notes, on one midichannel - to connect Drum-Synths, Drum-Samplers
6x Polyphonic Melody-Retrigger-OUTs on 6 MidiChannels - to connect MelodySynths to it
12x Monophonic Melody-Retrigger-OUTs on 12 MidiChannels - to connect Monophonic Synths like pitchable Drums or Bass-Synths
All 16 Trigger & ReTrigger-OUTs share the same Routing and Channelstrip UI (Mute, Solo, Roll…)
Trigger, Poly, Mono-OUTs can be controlled seperatly by > Random-Kill & Velocity-OFFSet
6x Melody-Input-Matrix - Route & Mix Melody Inputs to the 16 Melody-Retrigger-Outs (saved in Song)
16x Melody-Input-Matrix-Hold-Buttons - hold the last Note, save it in the Patch - usefull when pitch drums.
V1: the Matrix has also a Trigger-Sequencer built in, the Melodys have to come from anywhere else, but @ the end, they have to be plugged into the matrix…
Trigger-sequencer, a few facts:
is a Drum-Step-Sequencer
256 Steps in total
minimal LoopSection is 16steps = 1 Page, there are 16 pages to chain
intro LoopSection, from step 0 until to the “minimal LoopSection”- is played once, then it loops the normal LoopSection
The sequencer is made to give a static NoteStream, the Song-Structure is done by the TriggerMatrix
Full Velocity control, visible with 3 different colours, each colour-Vel is set with its own CC
Free programmable Swing to each Step, with 2 different swing Length-sets, which are controlled live via CC
copy, paste, erase of pages
copy, paste, erase of rows
forward, backward, fw><bw - play direction
Not only 4/4 are possible, all other things like 5/4 are possible! +++
Generic Interface
Generic in sense of: PCBs that already out there:
so when you have those things, upload the Code & watch the videos above
when you own a sequencer V4, Serial Chain is: Wilba SEQ-CS and then LRE8x2
the code is working, but SEQUENCER timing is a mess, when doing ROLLs… because of much code and a programmer that learnd it by “learning by doing” - so feel free to make things better here
here is a "FrontPanel+Pin-Out" where the functions on the WILBA CS & LRE8x2 are explained
TriggerMatrix V3
Teaser
like V2, V3 is ready for JAM.
in V2 we had a lot of UI-Elements, Menues, and Settings.
V3 is stripped down and optized: 8 Faders, 5 Tactial Buttons, 3 Switches, 1 Encoder, + BLM16+16X.
in a Way it is more like V0 Tekkstar, there we had only a matrix a view buttons and Pots… more a instrument
3/4 4/4 4/5 and other settings are Set on the 16×16 Matrix with “on matrix text”.
The Timing now is rock-steady.
New is the Clip-Launcher, here we can Ableton-Style switch Clip-Variations and Songs
Now we have a Roll-Variation Fader!
Features
Short spoken:
Rules:
Drum-Trigger are Velocity Master > we dont care about the velocity of the Melodys
There are Songs (ProgramChange), each Song has 8 different Trigger-Routings Presets> these are the Song-Parts
256 Songs saved on SD-Card, and Load-able while playing
System-Settings, like Ports or MidiChannels are Hardcodet
Triggermatrix midi-outs are connected to all synths, so it manage the program-change also
16x Trigger-OUTs with fixed Notes, on one midichannel - to connect Drum-Synths, Drum-Samplers
5x Polyphonic Melody-Retrigger-OUTs on 5 MidiChannels - to connect MelodySynths to it
11x Monophonic Melody-Retrigger-OUTs on 11 MidiChannels - to connect Monophonic Synths like pitchable Drums or Bass-Synths
All 16 Trigger & ReTrigger-OUTs share the same Routing and Channelstrip UI (Mute, Solo, Roll…)
Trigger, Poly, Mono-OUTs can be controlled seperatly by > Random-Kill & Velocity-OFFSet
6×16 Melody-Input-Matrix - Route & Mix Melody Inputs to the 16 Melody-Retrigger-Outs (saved in Song)
16x Melody-Input-Matrix-Hold-Buttons - hold the last Note, save it in the Patch - usefull when pitch drums.
the Matrix has also a Trigger-Sequencer built in, the Melodys have to come from anywhere else, but @ the end, they have to be plugged into the matrix…
Trigger-sequencer, a few facts:
is a Drum-Step-Sequencer
256 Steps in total
32 th fixed rate
3,4,5,7,11,13/4 tact
minimal LoopSection is 16steps = 1 Page, there are 16 pages to chain
intro LoopSection, from step 0 until to the “minimal LoopSection”- is played once, then it loops the normal LoopSection
The sequencer is made to give a static NoteStream, the Song-Structure is done LIVE by the TriggerMatrix-ROUTER
Full Velocity control, visible with 3 different colours, Velocity Set via FADER
Free programmable Swing to each Step, with 2 different swing Length-sets, which are controlled live via CC EDIT no CC for that right now
copy, paste, erase of pages
copy, paste, erase of rows
fixed forward play direction
U Interface
Phatline = Programming, Documentation, Hardware-Prototype, Testing, Jamin…
Getting Involved ?
Just let a Private message on the forum to user already involved